Finally, create a third cube (1000 x 1200 x 25 cm, with the same Fillet settings) and rotate it a bit in the Y axis so that you can lean that object on the wall, just like the image below.
![glossy material cinema 4d glossy material cinema 4d](https://www.fattututorials.com/wp-content/uploads/2021/06/icon-1-760x400.jpg)
That will slightly round the edges of the object to make it more realistic, so it’s something we’re going to do a lot. Check the Fillet box and set the Fillet Radius to 1 cm and the Subdivision to 5. Next, create another cube, set it to 2000 x 96 x 960 cm, and position it close to the remaining corner of the first one. Then make it editable (hit the “C” key) and, using the Polygons selection mode, select the top and the two sides of the cube that won’t appear and delete them. To make the walls, create a cube (Create > Object > Cube) and set its X, Y, and Z sizes to 3000 cm. The first thing we’re going to do is set a scene in Cinema 4D to position all the elements.
![glossy material cinema 4d glossy material cinema 4d](https://img-new.cgtrader.com/items/2617262/42ee32de43/stone-wall-tiles-troia-brown-120x270-3d-model-max-fbx.jpg)
The tools and programs used in the making of this tutorial include Creative Cloud, Vray, and Cinema 4D. According to the artist, this piece, “I’m Losing My Mind,” creates a joyful balance of composition between the text and the colors/textures. His passions include 3D, branding, motion, music, and rain, and his ideas for this edition of Designer Passport are grounded in texture-based design as well as color and form.Īs Pedro explained, he wants this work to be accessible to anyone, regardless of their experience with 3D software. He recently spent a semester at Parsons, the New School for Design in NYC, where he continued his design studies. Pedro Veneziano is a freelance graphic designer and student at Universidade Estadual Paulista in São Paulo, Brazil. Each month, Designer Passport brings you a new piece of art by a graphic artist we love (created from Shutterstock assets, of course), along with a step-by-step guide to how you can create it (or something equally awesome) yourself. In this monthly series, we take the opportunity to spotlight great designers from around the world.